2D Platformer Game
Developed all C# programming, including player character, enemy and friendly NPCs, AI, UI, items, interactive objects, scoring systems, and shooting/ability mechanics.
Adapted and extensively modified open-source scripts to fit project needs.
Created all 2D art assets in Photoshop and animations in Adobe Animate.
Designed and implemented custom particle effects, as well as heavily edited existing ones, to enhance visuals.

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